class Brick { constructor(type, column, row) { this.type = type; this.row = row; this.column = column; this.vspace = 2; this.hspace = 2; this.w = (360 / 8) - this.hspace; this.h = (20) - this.vspace; this.x = (this.w + this.hspace) * column; this.y = 80 + (this.h + this.vspace) * row; switch (type) { case 2: this.lives = 2; break; case 3: this.lives = 3; break; default: this.lives = 1; break; } } crack() { this.lives--; } update(ctx) { if (this.lives == 0) return false; switch (this.lives) { case 1: ctx.fillStyle = 'blue'; ctx.fillRect(this.x + 1, this.y, this.w, this.h); break; case 2: ctx.fillStyle = 'orange'; ctx.fillRect(this.x + 1, this.y, this.w, this.h); break; case 3: ctx.fillStyle = 'red'; ctx.fillRect(this.x + 1, this.y, this.w, this.h); break; } return true; } }